![]() Supports variable and high frame rate videos, all calculations are done on timestamps.Cross-platform - currently works on Windows/Linux/Mac, with Android and iOS apps coming.Multiple video orientation smoothing algorithms, including horizon levelling and per-axis smoothness adjustment.Multiple gyro integration methods for orientation determination.Gyro low pass filter, arbitrary rotation (pitch, roll, yaw angles) and orientation.Based on telemetry-parser - supports all gyro sources out of the box.Support for image sequences (PNG, OpenEXR, CinemaDNG).Modern responsive user interface with Dark and Light theme.Visual chart with gyro data (can display gyro, accel, magnetometer and quaternions).for DaVinci Resolve), which allows you to apply stabilization in video editor without any transcoding Ability to create custom settings presets.Supports and renders 10-bit videos (up to 16-bit 4:4:4:4 for regular codecs and 32-bit float for OpenEXR - works directly on YUV data to keep maximum quality).Supports already stabilized GoPro videos (captured with Hypersmooth enabled) (Hero 8 and up).GPU processing and rendering, all algorithms fully multi-threaded.Real time preview, params adjustments and all calculations.It can also use gyro data from an external source (eg. Modern cameras record that data internally (GoPro, Sony, Insta360 etc), and this application stabilizes the captured footage precisely by using them. If you have any own findings, please let me know.Gyroflow is an application that can stabilize your video by using motion data from a gyroscope and optionally an accelerometer. UpdateI made a video, where I show the issue and how to replicate it with a simple export plugin: If you could "upvote" my Bug-Report at Adobe (click on "Upvote" on the top right) that might help to prioritize this. I will do whatever I can to support this, but my options here are limited. I filed a bug report at adobe and can only hope that they take it seriously and start working on it asap. An alternative would be to use the internal LRTimelapse export and render, which is, of course, not affected. I went back to Lightroom Classic 11.3.1, where everything works fine in the same scenario and this is the work around that I currently recommend to all LRTimelapse users. I can reproduce these issues in 100% of all cases when exporting several thousand images. ![]() Later mostly LR will then crash at some time. ![]() Then obviously you also can't stop the export via the X button anymore. If you experience this, please send the crash report to Adobe!! (see my video below)Īnother scenario that I observed a couple of times is that the plugins stops logging and updating the progressbar but the export actually continues in background (filling up the export folder). In some cases it sends a crash report to Adobe, in some cases it just closes. With 4000 images for example, often after 10 images Lightroom closes. The more images you export via a plugin, the faster and more often the crash happens. Here is the download link for the plugin, if you want to replicate it without LRTExport: There is no problem, with shorter sequences of several hundreds images only, as it appears. I coded a very simple export plugin to take out the complexity that the LRTExport plugin offers, and this plugin shows the same issues. This is an issue that has already been reported by various users and I've been investigating this for days now and I came to the conclusion, that it's a bug that Adobe introduced in Lightroom 11.4 and it's still present in the latest Prereleases. This happens on Windows and Mac machines. Exporting sequences of multiple thousand images via a custom export plugin (like LRTExport, but not limited to) consistantly makes Lightroom Classic 11.4 (and later Prereleases) crash. This post was last modified:, 12:56 by Gunther.
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